U/POC (UGLY PROOF OF CONCEPT)
Monday, February 18, 2008



Not elegant...yet. But it is the first "thing" I've generated from my new bicubic script. Essentially, a multi-faceted polysurface is positioned according to NURBS math, nodes are shifted along the invisible math of the surface (with increasing proability of a shift towards the corners) - and then the entire polysurface is converted into a SUBD frame. And it's all full of parametricizationess-icality!
You want iterations? I'll GIVE you iterations. (And hopefully something nicer to look at next time...)
You want iterations? I'll GIVE you iterations. (And hopefully something nicer to look at next time...)
0 Comments:
Post a Comment
Subscribe to Post Comments [Atom]
<< Home